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Indie Games Accelerator – Introducing class of 2019!

Posted by Vineet Tanwar, Business Development Manager, Google Play In April we opened applications for the 2019 class of Indie Games Accelerator, a program to help top mobile game startups from emerging markets achieve their full potential on Google Play. We’re truly awed by the response we have received with […]

Congratulations to the finalists of the Indie Games Showcase from Google Play

Posted by Patricia Correa, Director, Platforms & Ecosystems Developer Marketing Back in March we opened submissions for the Indie Games Showcase, an international competition for games studios from Europe*, South Korea, and Japan who are constantly pushing the boundaries of storytelling, visual excellence, and creativity in mobile. We were once […]

Supporting Google Play developers regarding local market withholding tax regulations

Posted by Gloria On, Program Manager, Google Play Many developers are increasingly focused on growing their businesses globally, and there were more than 94 billion apps downloaded from Google Play in the last year, reaching more than 190 countries. The regulatory environment is frequently changing in local markets, and in […]

I/O 2019: New features to help you develop, release, and grow your business on Google Play

Posted by Kobi Glick, Product Lead, Google Play Over the last 10 years, we’ve worked together to build an incredible ecosystem with more than 2.5 billion active users in over 190 countries. This would not be possible without you and all the fantastic apps and games you’ve built that entertain, […]

What’s New in Android: Q Beta 3 & More

Posted by Dave Burke, VP, Engineering Today Android is celebrating two amazing milestones. It’s Android’s version 10! And today, Android is running on more than 2.5B active Android devices. With Android Q, we’ve focused on three themes: innovation, security and privacy, and digital wellbeing. We want to help you take […]

Android Q Scoped Storage: Best Practices and Updates

Posted by Jeff Sharkey, Software Engineer, and Seb Grubb, Product Manager Application Sandboxing is a core part of Android’s design, isolating apps from each other. In Android Q, taking the same fundamental principle from Application Sandboxing, we introduced Scoped Storage. Since the Beta 1 release, you’ve given us a lot […]

And the 2019 Google Play Award nominees are…

Posted by Purnima Kochikar, Director, Apps and Games Business Development, Google Play Drum roll please! To kick off Google I/O this year, the 2019 Google Play Awards will take place on Monday, May 6th. We’re excited to highlight nine categories this year, some familiar and some new, to recognize developers […]

Indie Games Accelerator – Applications open for class of 2019

Posted by Anuj Gulati, Developer Marketing Manager and Sami Kizilbash, Developer Relations Program Manager Last year we announced the Indie Games Accelerator, a special edition of Launchpad Accelerator, to help top indie game developers from emerging markets achieve their full potential on Google Play. Our team of program mentors had […]

Optimize your subscriptions with new insights in the Play Console

Posted by Daniel Schramm, Product Manager, Google Play Since launching on Google Play nearly 7 years ago, subscriptions have proven to be an essential element in creating sustainable mobile app businesses; 89 of the top 100 highest grossing apps on Google Play in the US now provide subscription products. As […]