Categories androiddev

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Improve Your Game with Texture Compression Format Targeting

Posted by Yafit Becher, Product Manager & Dan Galpin, Developer Advocate Play Asset Delivery downloads the best supported texture for the device Google Play Asset Delivery allows you to publish an Android App Bundle to Google Play containing all the resources your game needs. It offers multiple delivery modes, auto-updates, […]

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11 Weeks of Android: Games, media, and 5G

Posted by Dan Galpin, Developer Advocate This blog post is part of a weekly series for #11WeeksOfAndroid. For each of the #11WeeksOfAndroid, we’re diving into key areas so you don’t miss anything. This week, we spotlighted games, media, and 5G; here’s a look at what you should know. What’s the […]

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Introducing Google Play Asset Delivery

Posted by Dan Galpin, Developer Advocate Two years ago, we introduced the Android App Bundle, a new publishing format that allows Google Play to help optimize your app delivery. The app bundle is now Play’s recommended publishing format; with almost 50% of all top apps & games already using it. […]