Categories mobile-app-development

76 posts

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Quality Assurance Toolkit: Using Android Studio IDE

Quality assurance engineers know that choosing the right technology stack for testing Android applications can be a real pain. The tools you pick have to be catered specifically to the needs and features of a particular app, and you might have to go through a number of paid and open-source […]

An introduction to Flutter

An introduction to Flutter In this article I want to explain what is Fluter, why should we care and how does it work. “ Flutter is a mobile app SDK for building high-performance, high-fidelity, apps for iOS and Android, from a single codebase.” — flutter.io Flutter is open source and has been developed by Google. […]

Automated Mobile Localization Process

People prefer using applications in their native language, therefore localization is an important way to reach more markets and attract more users. Based on our experience, we can confidently state that localization boosts registrations, app usage and revenue. In the charts below you can see significant increase of purchases for Italy […]

Building a compass web app

I’ve begun a project trying to using magnetometers to detect a user’s behaviour, so to begin to understand how to use them I built a simple compass. Step 1 — Raw Magnetometer data: Using the PowerSense app for iPhone, I recorded the 3-axis magnetometer readings at various compass headings and device orientations. With […]

Case Study: 40 TOP Android Apps Have Locked Orientation!

You’ll be surprised to know the list… The Need Last month, I started working on a semi-developed app. I convinced the stakeholders to allow me to implement MVP architecture for the app. It was very relaxing to have a separate Model aka Data layer because it helped me to implement API, […]

Android background in a nutshell — Part 1

Hi, all! Although there a lot of materials covering the background work in Android applications, the complete guide is always missing due to the pace the instruments for the Android applications are developed at. The goal of this series is to provide a detailed guide on principles, tools and approaches […]

Getting started with Moya

Getting Started with Moya Moya is a Swift Network Abstraction Library. It provides us with an abstraction to make network calls without directly communicating with Alamofire. With this tutorial we will learn how to get started with the framework, discover some tips & tricks and learn all basics from code examples. […]

The ugly OnPropertyChangedCallback

https://www.flickr.com/photos/hpeake/28395138972 Data binding is an amazing feature in Android development. We can bind view model properties directly to the XML, the place where they are needed. No ugly ‘handwritten’ glue code in between, which also means less code in the Activities and Fragments. But sometimes we need to intervene manually. […]

Referencing Attributes vs Resources

As most of you already know android uses XML files to define UI. Android’s XML usage is quite straightforward (although Data Binding library makes it more interesting). Most developers learn it when they get started with android and never dig deeper into it. There are some fine details in the […]

Java Kotlin border crossing checks

If you have a Java project, slowly converting to Kotlin, and have some interoperable code of Java and Kotlin, this would be important checks. The two items shared below has bitten us, as it won’t be caught by Compiler. Hopes you could be cautious of them. Java calls Kotlin code You have […]