Categories ux-design

14 posts

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Presenting your Usability Test Results

So you’ve done a round of usability testing. You’re with the product team and then comes the question, ‘How did it do ?’ Mostly folks may not bother too much about task completion times or questionnaire scores. Folks may want to know how did it go in comparison to a previous […]

3 Product Design Predictions for 2018

Text & illustration: Andrew Wilshere For better or worse, we begin 2018 in the wake of some historically significant political shifts. Across the U.S., Europe and beyond, establishment thinking and received wisdom failed to predict the electoral upheavals of 2016. In this piece, we explore some upheavals in the tech world […]

Use Symbol Overrides to Control Borders in Sketch with Über Tables

This header was created using Uber Table “Master Cells” with symbol overrides. A hacky–yet useful–way of building complex data tables in Sketch If you work as a designer of any sort, it’s likely you’ll have to render data tables at some point in your career. Data tables are the epitome of […]

The End of Web Forms

Web forms are annoying, inefficient and they fill people with dread. Does anybody actually like filling out web forms? Nevertheless, they are a “necessary evil” that can make or break some of the most critical online interactions. Web forms are still mostly based on old paper forms — zombie leftovers of system-centric […]

Téo Taxi from a UX perspective: looking under the hood of an app-based electric taxi service

Téo Taxi, based in Montreal, Canada, is one of North America’s first all-electric taxi companies. Starting out with 50 vehicles in 2015, the company has grown rapidly, and currently runs a fleet of over 130 vehicles driven by 400 salaried drivers — a first in an industry that traditionally relies on self-employed […]

The Video Game User Experience Awards

Table of Contents: , where 10,000+ readers come every day to learn about the people & ideas shaping the products we love. Follow our publication to see more product & design stories featured by the Journal team. The Video Game User Experience Awards was originally published in Noteworthy — The Journal Blog on Medium, […]

The Video Game User Experience Awards

Table of Contents: Top Three & Honourable Mentions First Person & Third Person Roleplaying & Strategy and Tactics Independent & Virtual Reality Roleplaying Games Best: Hand of Fate 2 I’ll start by saying that I know this is a loose fit for the RPG genre. Hand of Fate 2 could easily find a home […]

The Video Game User Experience Awards

Table of Contents: Top Three & Honourable Mentions First Person & Third Person Roleplaying & Strategy and Tactics Independent & Virtual Reality Independent Best: Rumu Rumu is a very unique game, and of all the games on this list, I think it’s the one that has the most unique UI. This is most […]

An innovation fetish

How Apple’s AirPods challenge us to reconsider how we define innovation I’m sure we all remember the release of Apple’s AirPods. Let’s take a moment to reflect. First came the removal of the headphone jack debate. Then the concern of them falling out of your ears. And finally the utterly ridiculous siri integration. They […]